Talon Trot

In some Platform Games, characters may have trouble when trying to walk up steeper slopes or hills, often sliding off them, well, no more with this! The Talon Trot allows a character to scale those slippery slopes with ease, often also allowing to run faster and/or run without sliding sideways as you turn around.

This move is much more common in Platform Games or Action-Adventure Games than any other genre of gaming.

Examples

 * Variation in The Legend of Zelda: Ocarina Of Time, you wouldn´t slide off if you keep walking without ever leave off your finger from the walk button.
 * In some of the NES and SNES Super Mario Bros. games such as Super Mario Bros. 3, you will not slide off a hill if you keep running up them, only sliding off if you leave off the walk button.
 * Banjo-Kazooie is the Trope Namer with the move Talon Trot, consisting of Kazooie using his bird feet to scale hills that Banjo can´t. It also improves running speed and turning.
 * In Super Mario 64, you can scale up slopes when crouching. Most players don´t know about this beacuse it was never mentioned in the game or other materials.
 * Santi from Cun-Cun &amp; Santi can use his spikes shoes to scale steep slopes and walk through hazardous surfaces. Similar to Banjo-Kazooie, this also improves running speed and turning.
 * Lanky Kong in Donkey Kong 64 can learn to do this when obtaining his move potion from Cranky Kong, called the Orangstand, it helps travel slopes by walking on the palms of his hands and can also be upgraded to run much faster with his special barrel.
 * Yooka-Laylee: Yooka can travel slopes by rolling up them while aided by Laylee. It is not indefinitely as it consumes the energy bar.